Riddle School 3 Walkthrough, Wiki, Guide, Gameplay and More

Riddle School 3

“Riddle School 3” is a Flash game developed by JonBro in 2008. It is the third part of the Riddle School trilogy. The game, available on Newgrounds and JonBro.com, immerses players in a point-and-click adventure as they navigate a school environment. Gameplay involves exploration, puzzle solving, and interactive storytelling.

Players interact with various objects, characters, and locations to collect necessary items and clues to solve puzzles and advance the storyline. The goal is to guide the protagonist Phil through different areas of the school and ultimately help him escape. Riddle School 3 is a compelling entry in the trilogy with its engaging gameplay and blend of exploration and puzzles.

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Riddle School 3 Walkthrough

getting Started:

To start Riddle School 3, click on the ruler to start the adventure. Later, rotate the globe twice to reveal a piece of gum, which can be combined with the ruler in your inventory. Use the sticky ruler on the vent to find the rubber band.

Teacher Glasses and Library Tour:

Use a rubber band to knock the teacher’s glasses off and then pick them up before leaving the classroom. Entering the library, the librarian complained about his poor eyesight and could give him glasses. In return, you will receive a free bookmark.

Coin Collection and Supply Cabinet:

Pick up coins on the floor in the library and hallways. Combine the bookmark with gum and a ruler to form a longer stick, then use it to remove the dime from the top of the glove cabinet bookshelf.

Bathroom Prank:

In the men’s room, take toilet paper from the stall, use it on the toilet, then block the flusher to summon the janitor. Before leaving, take the opportunity to grab a coin from under the chair.

The Janitor’s Closet and Storage Dilemma:

Go to the janitor’s closet and find a quarter under the chair. Later, Richie is found trapped in a locker and begins searching for Mrs. Aldwolf.

Teacher’s Lounge and Mrs. Oddverb’s Class:

In the teachers’ lounge, ask about Richie and find a nickel in the middle drawer. Enter the countess’s room and find the A key among the monkey dolls. Return to Mr. Oddverb’s class, get the locker code, and free Richy to get a quarter.

Button making and chocolate pudding:

Combine keyboard keys with a button printer to create “SCIENCE ROCKS” button badges. Give it to Richy and he will reward you with another 25 cents. Collect all the coins, totaling $1, and use it to buy a bucket of chocolate pudding from Mrs. Monk in the restaurant.

Escape plan:

Leave the pudding to Chubb and let you clear the way. After the cutscene, head to the office, where you can enter Mr. Potato’s office by declaring yourself “awesome.” Steal the key during the cutscene, then return downstairs and escape through the door to complete the game.

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Riddle School 3 Guide

Rescue Richie:

Begin your journey in Riddle School 3 by talking to Richy, who is locked in the closet upstairs. Establish a conversation to learn more about his plight and launch your quest.

Faculty Lounge Assistance:

Head to the teachers’ lounge to give Mrs. Aldever an update on Richie’s condition. This crucial step sets the stage for the events to unfold and guides you through the narrative.

Decode locker combination:

Unleash the potential of Richy’s locker by decoding combinations of “Blobbles” (upside down). Enter the sequence 5-3-7-8-8-0-7-8 by operating the down arrow until each number is aligned correctly. Retrieve the 49 cents hidden in the locker.

Withdrawal strategy:

Use a strategic approach to collect a coin underneath the gatekeeper. Divert attention by blocking the bathroom toilet, prompting the janitor to leave his closet. Take your chance and collect the coins underneath him.

Interactive games and puzzles:

Navigate the game dynamically by interacting with objects, collecting items, and solving puzzles to advance the storyline. Use acquired items wisely to overcome obstacles and move the story forward. Progress in the game depends on your strategic thinking and adaptability to the challenges that arise throughout the storyline.

Riddle School 3 Gameplay

Riddle School 3 is a fun game where you can explore, solve puzzles and follow the storyline. In the game, you move around the school, talk to people, search for things, and solve puzzles. The main part of the game is using your brain to solve different challenges such as codes and mini-games.

Talking to characters is important because it can give you clues that move the story forward. You can also collect items in the school and use them wisely like putting together a puzzle. Your goal is to help the protagonist Phil leave school by solving puzzles and finding new ways out. The game blends exploration, puzzle solving, and storytelling to give players a fun and immersive experience.

Riddle School 3 comments

Riddle School 3, the third in a trilogy developed by JonBro, offers a rich and enjoyable gaming experience that can usually be completed in under 20 minutes, depending on puzzle-solving skills and familiarity with the game. Expanded gameplay introduces additional locations where players can gather essential items to solve their character’s financial woes.

The humor injected into some of the dialogue adds a lighthearted and fun element to the game, making the dialogue an enjoyable part of the overall experience. While the game’s simplicity and relatively short duration may not appeal to everyone, those who appreciate clever puzzles, witty dialogue, and a sense of humor may find Riddle School 3 to be an enjoyable addition to the trilogy. A pleasant addition.

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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