MW3 and Warzone All Weapon Buffs and Nerfs In Season 1, Wiki, Gameplay and more

All weapons in MW3 and Warzone Season 1 buffed and nerfed

General weapon adjustments:

  • Reduced waist fire spread penalty for all submachine guns when firing/moving.

Assault rifle:

  • MTZ-556:
    • Maximum waist fire spread increases by 10% while standing.
    • Maximum hip fire range increased by 6% while crouching.
    • The waist fire spread penalty when shooting is increased by 10%.
    • Hipfire spread penalty increased by 4% while moving.
  • MTZ Natter Heavy Duty Shorts (Barrel):
    • The spread effect of waist fire is reduced by 5%.
  • Bruin Thunder V9 (in stock):
    • The spread effect of waist fire is reduced by 6%.

Battle Rifle:

  • BAS-B:
    • Damage multiplier for semi-automatic fire types increased.
    • Lower torso: 1x to 1.2x
    • Arms and hands: 1x to 1.35x
  • Rattlesnake:
    • Aiming time reduced from 280 ms to 265 ms (-5%).
  • Tempus Predator Precision (Barrel):
    • Gun kick control gain increased by 5%.
  • Huntsman Series-R Integrated Suppressor (Barrel Style):
    • Gun kick control gain increased by 7%.
  • RB Borealis Grip (Rear Grip):
    • Gun kick control gain increased by 5%.

Submachine gun:

  • forward:
    • Sprint to trigger time reduced from 110 ms to 100 ms (-9%).
    • Aiming time reduced from 230 ms to 215 ms (-7%).
  • Forward stubby (barrel):
    • Added 9% aiming time advantage.
  • WSP group:
    • Sprint to launch time reduced from 110 ms to 88 ms (-20%).
    • Aiming time reduced from 190 ms to 175 ms (-8%).
  • Forward 9:
    • Sprint to trigger time reduced from 110 ms to 100 ms (-9%).
    • Aiming time reduced from 225 ms to 205 ms (-9%).

Shotgun:

  • Lockwood 680:
    • Tactical stance will no longer reduce the number of damaging projectiles.

Marksman Rifle:

  • MCW 6.8:
    • Equipping the Full Auto Conversion Kit and the 60-round drum magazine will no longer cause the aiming animation to be broken.

Melee:

  • Riot Shield:
    • Melee damage increased from 50 to 75 (+50%).
    • Added 10% movement speed penalty when retracted.

appendix:

  • S-37C DL breach device (muzzle):
    • The spread effect of waist fire is reduced by 14%.
    • Addressed an issue that prevented one-hit melee kills in Turn Mode.
  • Bruen Tactical Vertical Grip (under barrel):
    • The spread effect of waist fire is reduced by 8%.
  • Hollow (ammunition):
    • Reduced sprint penalty from 800 ms to 200 ms (-75%).

“Modern Warfare II” inheritance:

  • Increased spare ammo for all weapons to bring them up to MWIII standards.
  • Underbarrel vertical grip waist fire spread advantage reduced by 5-12%.
  • The waist fire diffusion effect of applicable lasers is reduced by 2-5%.

Adjustments for Weapon: Assault Rifle:

  • M4:
    • Maximum damage increased from 28 to 35 (+25%).
    • Head and neck damage multiplier reduced from 1.37x to 1.1x (-20%).

Battle Rifle:

  • TAQ-V:
    • Lower torso, legs and feet damage multiplier increased from 0.8x to 1.1x (+38%).

Submachine gun:

  • Vaznev-9K:
    • Near-medium damage increased from 29 to 30 (+3%).
  • ISO 45:
    • Maximum damage increased from 30 to 33 (+10%).

Shotgun:

  • KV side:
    • Distant damage range increased from 9m to 10m (+8%).
    • Aiming reduced, aiming range slightly expanded.

Light machine gun:

  • Raul MG:
    • Aiming time reduced from 470 ms to 390 ms (-17%).
    • Sprint to fire time reduced from 375 ms to 320 ms (-15%).
    • Tactical sprint to fire time reduced from 496 ms to 416 ms (-16%).
  • Chapter 556 Icarus:
    • Maximum damage increased from 28 to 34 (+21%).
    • Head damage multiplier reduced from 1.4x to 1.1x (-21%).

Marksman Rifle:

  • SP-R 208:
    • Maximum damage range increased from 15m to 20m (+28%).
    • Aiming time reduced from 370 ms to 340 ms (-8%).

pistol:

  • Basilisk:
    • Maximum damage range increased from 5m to 7m (+35%).
    • Melee damage range increased from 6m to 15m (+140%).
    • Distant damage range increased from 17m to 23m (+32%).

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Call of Duty Modern Warfare 3

“Call of Duty: Modern Warfare III” is a first-person shooter developed by Sledgehammer Games and published by Activision Blizzard. This game is the twentieth game in the “Call of Duty” series and the third game in the rebooted “Modern Warfare” sub-series, following the events of 2022’s “Modern Warfare II”.

The game was released on November 10, 2023 on multiple platforms, including PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. “Modern Warfare III” retains the realistic and contemporary setting of the previous game and continues the overall narrative of the series.

The storyline revolves around the multinational Special Operations Forces Task Force 141 as they hunt down Vladimir Makarov, a Russian ultranationalist and terrorist who plans to incite World War III. The multiplayer portion of the game features remastered versions of all 16 base maps from Call of Duty: Modern Warfare 2, with additional maps being prepared for post-launch updates.

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“Call of Duty: Modern Warfare 3” gameplay

Call of Duty: Modern Warfare III offers similar gameplay to its predecessor, Modern Warfare II, and the broader Call of Duty series. It retains features such as slide to cancel, and introduces “open combat missions” in the campaign, allowing players to approach targets more freely.

In multiplayer mode, all 16 maps of Call of Duty: Modern Warfare 2 will be accessible at launch. Players can vote for maps in the matchmaking lobby, a feature returning after being omitted from some recent games. The game also increases the player’s health, thereby extending the “time to kill” (TTK).

The “red dot” minimap, which was not present in Modern Warfare 2019, is back with a vengeance, showing the location of enemies when they fire unsuppressed weapons. Classic game modes like Kill Confirmed and Hardpoint are back, along with a new mode called Cutthroat. Ground War and War modes return with dedicated maps, and AI-driven moderation can identify and report toxic behavior. More than a dozen new multiplayer maps will be released at launch.

A highlight is the novel open-world PvE Zombies mode developed in partnership between Treyarch and Sledgehammer Games. Unlike traditional turn-based Zombies, it follows a DMZ mode structure, with up to 24 players forming squads to battle zombies and AI-controlled human enemies to complete objectives, collect loot, and extract items. The mode introduces “zones” instead of rounds, with escalating difficulty levels. Aetherstorms and narrative-driven story missions add depth to the experience.

Call of Duty: Modern Warfare 3 system requirements

Minimum specs (multiplayer only):

  • Operating System: Windows 10 64-bit (latest update)*
  • CPU: Intel Core i3-6100 or AMD Ryzen 3 1200

  • Memory: 8GB

  • Storage: SSD with 79 GB available at launch for COD HQ and multiplayer (34 GB with COD HQ installed)

  • Hi-Rez resource cache: up to 32 GB

  • Graphics card: NVIDIA GeForce GTX 960 / GTX 1650 or AMD Radeon RX 470

  • Video memory: 2 GB

Recommended specifications:

  • Operating System: Windows 10 64-bit (latest update) or Windows 11 64-bit (latest update)*
  • CPU: Intel Core i7-6700K or AMD Ryzen 5 1600X

  • Memory: 16GB

  • Storage: SSD, 149 GB available at launch (78 GB with COD HQ and Warzone installed)

  • Hi-Rez resource cache: up to 32 GB

  • Graphics card: NVIDIA GeForce GTX 1080Ti / RTX 3060 or AMD Radeon RX 6600XT

  • Video memory: 8 GB

“Call of Duty: Modern Warfare 3” trailer

Disclaimer: The above information is for general information purposes only. All information on this website is provided in good faith, but we make no representations or warranties, express or implied, as to the accuracy, adequacy, validity, reliability, availability or completeness of any information on this website.

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