Assassin Creed Mirage Update 1.0.6 Patch Notes

Assassin’s Creed Phantoms Update 1.0.6

Patch size:

  • Xbox Series X|S: ~4.76 GB
  • Xbox One: ~3.33 GB
  • PlayStation5: ~2.03 GB
  • PlayStation4: ~3.05 GB
  • Computer: ~5.03 GB

Come to games new games plus

“Assassin’s Creed Phantoms” is about to launch a new game Plus!

After completing the main story on any difficulty, start a new game while retaining all skills and gear/outfits collected the first time you played the game.

Additional details:

  • You can start a New Game+ game from the title screen or the pause menu.
  • You can skip the prologue and start directly in Baghdad.

New games plus bonuses

Start the New Game Plus and unlock Bayek’s Guardian Outfit in Assassin’s Creed Origins.

The costume comes with three unique dyes that will be unlocked in your new game, allowing you to revisit this iconic costume in unique style!

Parkour improvements for side and back pop-ups

The range of back and side launches while parkour has been increased, allowing Basim to reach heights faster and cover greater distances.

Assassin’s Creed Phantoms 1.0.6 Patch Notes

bug fixes

General

  • Fixed an issue where Pickpocket loot would not be retrieved correctly after killing the target.
  • Improvements have been made to chain assassinations.
  • Basim’s last known location will now display correctly after changing the value of the Enemy Proximity option.
  • Fixed several cases where level design hindered parkour movement
  • Fixed an issue where players could fall while performing pole vault.
  • Fixed an issue where the “Follow the Path to Mission Objectives” feature was not working in World Contracts.

Graphics, User Interface and Animation

  • Numerous graphical, environmental or VFX improvements.
  • Fixed an issue where musicians continued to play after receiving faction favors.
  • Fixed the “Poster Boy” achievement.
  • Fixed issue with volumetric fog flickering during loading screens.
  • Fixed an issue where mercenaries would leave their position to follow guards to investigate nearby corpses.
  • Fixed collision issue.
  • Fixed NPC navigation and interaction issues.
  • Fixed NPC clothing damage issue.
  • Improvements have been made to the contract card UI after players modified the “Keep Override” setting.
  • Numerous fixes and improvements to character animations.
  • Codex orbs will now remain visible after being collected.
  • Territory discovery pop-ups now appear immediately.
  • Fixed black screen issue after skipping game credits.
  • Improvements were made to the Board of Inquiry. When using colorblind mode, icons now match the description.
  • Unavailable benches will no longer be highlighted.
  • Fixed unwanted swimming animation when colliding with walls.
  • Fixed an issue where window mode caused the game window to become misaligned when clicking on the top bar of the frame.

vocal

  • Now, while the codex details are read, the music continues to play.
  • Various audio fixes and improvements.
  • “A New Beginning”: Fixed the volume of newbie voices.

compatibility

  • Improved OWO Haptic Suit support.

Stablize

Speech:

  • Multiple stability improvements.
  • Multiple camera fixes.

Miscellaneous

  • Guards now react when they see Basim tearing up wanted posters.
  • The narrative consistency between Fullard’s speech and Rebecca’s letter is improved.
  • Enemies will no longer investigate burning corpses affected by the Fire Demon Costume bonus.
  • Update game points.
  • Updated tool upgrade screenshots in Codex.
  • Hide/show panel functionality now works in all situations.
  • The Sam-Sama Dagger will now only heal the player every 5 hits with the sword.
  • Guard Captains can no longer blow their trumpets while raging.
  • The guard near the siren will ring the bell first.
  • “Marked Coin”: Fixed merchant’s equipment.
  • Fixed an issue where guards would not leave their position after detecting Basim.
  • Roshan will no longer block the entrance to the Assassin Bureau, preventing players from entering/exiting.
  • All mines’ additional effects should now be applied correctly regardless of the order in which they were unlocked.
  • Improvements have been made to the Upper Harbor puzzle.
  • Zanji’s Uprising Dagger now properly refills stamina for successful dodges.
  • Fixed store page refresh issue.
  • Players can now complete assassination objectives while wearing the Fire Demon costume.

Beware of spoilers ahead!

solved

  • Prologue: Nier will appear in the anime the day after the events at the Hermitage.
  • “The Bandits of Anbar”: Fixed transitions between gameplay and time lapse (day to night) cinematics.
  • “The Thief of Anbar”: Players can now interact with the coin bag on the merchant’s desk.
  • “The Thief of Anbar”: The guards no longer ignore Basim as he escapes the Winter Palace.
  • Tha’abeen (elite order member) labels and health bars now display correctly.
  • “Dance of Thieves”: The merchant in the background will remain visible during the cinematic dialogue with Mujana.
  • “Dance of Thieves”: Mujana no longer gets stuck after killing a thief.
  • “A New Beginning”: With Basim joining the training ground, Roshan trains with her apprentice and is now invincible.
  • “A New Beginning”: Fixed an issue where chests would randomly spawn after Rebecca’s cutscene.
  • “A New Beginning”: Fixed Noor’s behavior after Basin kills an enemy.
  • “A New Beginning”: Noor now correctly assassinates his first target, regardless of how the player assassinates his first target.
  • “The Lost Books of Jahiz”: Added a clue informing the player to collect the last book after bringing the 6 lost books to Jahiz. If the book has already been given to him, the clue will not be shown.
  • “Better in Baghdad”: Fixed transition between movie and game.
  • “Better of Baghdad”: Purchased content will now appear in the inventory after completing the cutscene to avoid pop-ups being hidden by cutscenes.
  • “Bird Trap”: Players can now confirm that General Jasur has been killed.
  • “Blade in the Crowd, Tool in the Shed”: Guards now spawn correctly.
  • “The Beast’s Lair”: The key is now correctly taken from the Warden if the player kills him.
  • “The First Order”: Added an icon over Al Ghul’s head when the player kills him from a distance and walks away.
  • “First Order”: Al Ghul’s office door now unlocks correctly.
  • “The First Order”: Fixed an issue where civilians would appear next to Roshan after loading a save.
  • “The First Order”: Fixed an issue where Ali would trigger a combat state (yellow icon) between him and the player after seeing a body on the ground.
  • “The First Order”: Fixed Al Ghul’s assassination prompt.
  • “First Order”: Caravan leaders now move correctly.
  • “Follow the Fiery Trail”: The guard holding the key to the scriptorium door is now displayed correctly.
  • “Gilded Butterfly”: After completing the mission, the guard in front of Ning’s Chamber will disappear.
  • “Gilded Butterfly”: NPCs will now remain spawned if the player skips the auction cutscene.
  • “Gilded Butterfly”: Once pushed out of the doorway, the shelf can be pushed back into its original position.
  • “Pursuit of Truth”: Fixed lighting issues when traveling to Lake Alamut as Enkidu.
  • “Prison Break”: Ali now correctly follows Basim to the guard room.
  • “Snakehead”: The mission will now be unlocked correctly for players.
  • “Hunter”: NPCs can no longer drown around teahouses.
  • “Marked Coin”: Fixed an issue with the “Hidden One” NPC sliding towards the last building at the end of the match.
  • “Serpent’s Lair”: Fixed an issue where a prompt asking the player to call Enkidu to locate the mission objective would appear while indoors.
  • “Servants and Impostors”: Basim no longer repeats a sentence before and after giving the magic potion to Makira.
  • “The Slave Trader”: The guard cannot see through the curtains to see Basim’s assassination target.
  • “Trade Representative”: The guard carrying the key will now be visible.

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Assassin’s Creed Phantoms

Assassin’s Creed Phantoms is a video game produced by Ubisoft. It is part of the Assassin’s Creed series and launches on October 5, 2023 for PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. It will also launch on iPhone 15 Pro models in early 2024.

The game is set in Baghdad in the 9th century, a period of chaos. It follows a character named Basim ibn Ishaq, who starts out as a thief but later joins a group called the Brotherhood of Assassins. They fought for peace and freedom, while their enemies, the Templars, wanted peace through control. This game is different from some recent games in the series. It focuses more on a simple story and cunning gameplay than recent games with more role-playing elements.

Assassin’s Creed Phantoms gameplay

Assassin’s Creed Phantoms offers an action-packed stealth gameplay experience. It’s designed to remind players of older Assassin’s Creed games, focusing more on a linear and story-driven approach and less on complex role-playing elements. Key elements of the game include parkour, close combat, and cunning tactics.

When it comes to assassination missions, the game adopts a “black box” design, where players need to explore the environment and find creative ways to eliminate the target. The game is mainly set in Baghdad and is divided into different areas, including the famous Round City and the House of Wisdom. Unlike recent games in the series, Baghdad is smaller and more like the cities in earlier games.

Players control the protagonist Basin, who possesses a variety of weapons and tools such as hidden swords, smoke bombs, and poison darts. These can be upgraded through the skill tree. Basim also has a companion eagle named Enkidu who serves as a scout, but be careful, enemy archers can spot and attack Enkidu.

A new ability called Assassin Focus lets players take out multiple enemies at once, and it recharges when you perform stealth assassinations. Additionally, Baghdad has pillars to help you cross wide gaps, and the game’s movements and animations have been improved for a smoother experience, drawing inspiration from various samurai styles such as samurai and ninja.

Assassin’s Creed Mirage plot

The story of “Assassin’s Creed: Phantoms” takes place many years before the events of “Assassin’s Creed: Valhalla” and tells the story of Basim Ibn Ishaq, a young street thief in the city of Anbar. . Basim is haunted by visions of the vicious Ginny, and his friend Neil helps him cope.

Basim wants to join the Hidden Ones, a secret organization fighting for justice. He tries to steal an important artifact from the Caliph’s palace, but finds himself in danger. Nihal eventually rescues him, but they are forced to flee as the palace guards begin hunting the thief.

Basim blames Nehal and abandons her. With the help of a Hidden named Roshan, he escaped to their mountain fortress of Alamut, where he trained and eventually became a Hidden. Sent to Baghdad to investigate the group’s growing influence, Basim discovers that the secretive organization is trying to uncover ancient artifacts. On a mission to stop them, he meets Nihal again and discovers his true identity as Loki. The plot unfolds as Basim seeks answers and reunites with those connected to his past.

Assassin’s Creed Phantoms Trailer

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